(page, triggered) = page_chooser.choose_next_page()
if triggered:
- print(('chooser[%s] - WE ARE TRIGGERED.' % utils.timestamp()))
+ print('chooser[%s] - WE ARE TRIGGERED.' % utils.timestamp())
if page != last_page:
- print(('chooser[%s] - EMERGENCY PAGE %s LOAD NEEDED' % (
- utils.timestamp(), page)))
- f = open(os.path.join(constants.pages_dir,
- "current.shtml"), "w")
- emit_wrapped(f, page)
- f.close()
+ print('chooser[%s] - EMERGENCY PAGE %s LOAD NEEDED' % (
+ utils.timestamp(), page))
+ try:
+ f = open(os.path.join(constants.pages_dir,
+ 'current.shtml'), 'w')
+ emit_wrapped(f, page)
+ f.close()
+ except:
+ print('chooser[%s] - page does not exist?!' % (
+ utils.timestamp()))
+ continue
+ last_page = page
+ swap_page_target = now + constants.refresh_period_sec
- # Notify XMLHTTP clients that they need to refresh now.
+ # Also notify XMLHTTP clients that they need to refresh now.
path = os.path.join(constants.pages_dir,
- "reload_immediately.html")
+ 'reload_immediately.html')
f = open(path, 'w')
- f.write("Reload, suckers!")
+ f.write('Reload, suckers!')
f.close()
+
+ # Fix this hack... maybe read the webserver logs and see if it
+ # actually was picked up?
time.sleep(0.750)
os.remove(path)
- last_page = page
- swap_page_target = now + constants.refresh_period_sec
elif now >= swap_page_target:
if (page == last_page):
print(('chooser[%s] - nominal choice got the same page...' % (
utils.timestamp())))
continue
- print(('chooser[%s] - nominal choice of %s' % (utils.timestamp(), page)))
+ print('chooser[%s] - nominal choice of %s' % (utils.timestamp(), page))
try:
f = open(os.path.join(constants.pages_dir,
- "current.shtml"), "w")
+ 'current.shtml'), 'w')
emit_wrapped(f, page)
f.close()
- last_page = page
- swap_page_target = now + constants.refresh_period_sec
except:
- print(('chooser[%s] - page does not exist?!' % (utils.timestamp())))
+ print('chooser[%s] - page does not exist?!' % (utils.timestamp()))
continue
- time.sleep(1.0)
+ last_page = page
+ swap_page_target = now + constants.refresh_period_sec
+ time.sleep(1)
def pick_background_color():
now = datetime.now()
def thread_invoke_renderers():
while True:
- print("Renderer thread[%s]: invoking all renderers in catalog..." % (
+ print("renderer[%s]: invoking all renderers in catalog..." % (
utils.timestamp()))
for r in renderer_catalog.get_renderers():
+ now = time.time()
+ print("renderer[%s]: Rendering %s" % (utils.timestamp(), r.get_name()))
try:
r.render()
except Exception as e:
traceback.print_exc()
- print(("renderer[%s] unknown exception, swallowing it." % (
- utils.timestamp())))
+ print("renderer[%s] unknown exception in %s, swallowing it." % (
+ utils.timestamp(), r.get_name()))
except Error as e:
traceback.print_exc()
- print(("renderer[%s] unknown error, swallowing it." % (
- utils.timestamp())))
+ print("renderer[%s] unknown error in %s, swallowing it." % (
+ utils.timestamp(), r.get_name()))
+ delta = time.time() - now
+ print("renderer[%s]: Back from %s, that took %5.2fs." % (
+ utils.timestamp(), r.get_name(), delta))
+ print("renderer[%s]: thread having a little break for %ds..." % (
+ utils.timestamp(), constants.render_period_sec))
time.sleep(constants.render_period_sec)
if __name__ == "__main__":
while True:
if (changer_thread == None or
not changer_thread.is_alive()):
- print(("chooser[%s] - (Re?)initializing chooser thread..." % utils.timestamp()))
+ print("MAIN[%s] - (Re?)initializing chooser thread..." % (
+ utils.timestamp()))
changer_thread = Thread(target = thread_change_current, args=())
changer_thread.start()
if (renderer_thread == None or
not renderer_thread.is_alive()):
- print(("renderer[%s] - (Re?)initializing render thread..." % utils.timestamp()))
+ print("MAIN[%s] - (Re?)initializing render thread..." % (
+ utils.timestamp()))
renderer_thread = Thread(target = thread_invoke_renderers, args=())
renderer_thread.start()
- time.sleep(10000)
+ time.sleep(60)
print("Should never get here.")
def render(self):
pass
+ def get_name(self):
+ return self.__class__.__name__
+
class abstaining_renderer(renderer):
"""A renderer that doesn't do it all the time."""
def __init__(self, name_to_timeout_dict):
def should_render(self, keys_to_skip):
now = time.time()
for key in self.name_to_timeout_dict:
- if key in keys_to_skip:
- continue
- if (now - self.last_runs[key]) > self.name_to_timeout_dict[key]:
+ if (((now - self.last_runs[key]) > self.name_to_timeout_dict[key]) and
+ key not in keys_to_skip):
return key
return None
def render(self):
- tries = {}
+ tries_per_key = {}
keys_to_skip = set()
while True:
key = self.should_render(keys_to_skip)
if key == None:
break
- if key in tries:
- tries[key] += 1
+
+ if key in tries_per_key:
+ tries_per_key[key] += 1
else:
- tries[key] = 0
+ tries_per_key[key] = 0
- if tries[key] > 5:
- print(('Too many retries for "%s.%s", giving up for now' % (
- key, self.__class__)))
+ if tries_per_key[key] >= 3:
+ print('renderer: Too many failures/retries for "%s.%s", ' +
+ ', giving up for now' % (self.get_name(), key))
keys_to_skip.add(key)
else:
- msg = 'renderer: periodic render event for "%s.%s"' % (
- key, self.__class__)
- if (tries[key] > 1):
- msg = msg + " (try %d)" % tries[key]
+ msg = 'renderer: executing "%s.%s"' % (self.get_name(), key)
+ if (tries_per_key[key] > 1):
+ msg = msg + " (retry %d)" % tries_per_key[key]
print(msg)
if (self.periodic_render(key)):
self.last_runs[key] = time.time()
self.debug = debug
def debug_prefix(self):
- return "none"
+ return self.get_name()
def being_debugged(self):
return self.debug
"Shuffle Events" : (always)}),
# pollen_renderer.pollen_count_renderer(
# {"Poll" : (hours * 1)}),
- myq_renderer.garage_door_renderer(
- {"Poll MyQ" : (minutes * 5),
- "Update Page" : (minutes * 5)}),
+# myq_renderer.garage_door_renderer(
+# {"Poll MyQ" : (minutes * 5),
+# "Update Page" : (minutes * 5)}),
bellevue_reporter_rss_renderer.bellevue_reporter_rss_renderer(
{"Fetch News" : (hours * 1),
"Shuffle News" : (always)},